Thursday 29 November 2012

Before I Buy it, I Have Some Questions About Enhanced 4E: Combat in Motion


Part Two: Why Does D&D 4E Need Enhancing?


Isn't D&D 4E just fine as it is?

Sure! Enhanced 4E: Combat in Motion contributes to the success of an already great game. The book adds features that simply aren't present in the standard game, but takes nothing away. You’re still playing D&D 4E even when you’re using the Enhanced 4E system.

Enhanced 4E: Combat in Motion aims to improve D&D 4E by…
  • Rationalizing grid-based geometry without tossing the grid away. 
  • Providing players and monsters with more out-of-the box combat options, all of which are intuitive and simple to adjudicate.
  • Making one on one duels not only possible but exciting, cinematic and tactically rich; the game becomes playable by even a single player (with a DM). 
  • Speeding up play with more attacks per round.
  • Making it possible to intuitively model races and chases on the battle-grid.
  • Affording rich but simple-to-use models of flight and vehicular motion.
  • Giving players the flexibility to take move and standard actions even when it isn’t their turn.
  • Empowering players to actively respond when attacked without adding additional die-roles or bloating the round with more actions.
  • Bringing drama and narrative back into combat and in a way never-before-seen in any RPG.
There are experiences you can have in combat, using Enhanced 4E, that you simply can't experience with the unmodified game; the very limited, standard rule structure is not able to cope with those experiences. Yet Combat in Motion does more than just broaden the model. It enhances combat encounters with real drama and a tangible narrative structure. These "narrative" features are today not yet present in any RPG. You can only see it happen in the world of Enhanced 4E.

Enhanced 4E is available in print and eBook formats from Enhanced4E.com.

No comments:

Post a Comment